tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Health and Mana From Bosses
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Download v1.1.2.1 (13.3 KB) |
Striderr |
Health and Mana From Bosses is a mod that aims to decrease the amount of time that players have to spend searching for life crystals, mana crystals, and life fruit. It does so by adding them to the drop pools of all of the bosses.
Good luck and have fun! -Striderr Localizer Package |
6 years ago | tModLoader v0.10.1.3 | Edit | Delete |
Faster Weapons
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Download v1.6.1 (28.4 KB) |
valkyrienyanko, convicte… |
v1.6 - Fixed bug where magic weapons were not effected
All weapons use time is 25% faster. (Configurable) E.g. Minishark shoots 25% faster E.g. Sword swinging is 25% faster Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Plentiful Ores
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Download v2.0.3 (34.7 KB) |
valkyrienyanko |
Never miss that particular ore you're searching for ever again. Ore spawns are roughly 2.5x more frequent. Ores that are effected are listed below. The mod is only triggered on world creation.
Iron / Lead Gold / Platinum Diamond / Ruby / Sapphire / Topaz / Emerald Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Terraria Randomizer Mod
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Download v1.2.0 (41.6 KB) |
NuovaPrime, Fargowilta |
All configs are off by default, make sure to turn the ones you want on.
This randomizer mod lets you randomize many features of your game to create interesting playthroughs or even just chaos, some of the features that can be randomized include: NPC AI Randomization - Lets you randomize the AI of all enemies and creatures spawned, meaning you can have a bunny with bat AI or a demon eye with skeletron ai. Item & NPC Name Randomization - Randomizes the names of all items and npcs, creating some pretty wacky names. Item Stats Randomization - Randomizes the damage, knockback, use speed and projectile firing of all weapons, it tends to roll lower values than higher ones, so don't worry about balance. Item Sprites Randomization - Randomizes the sprites of all items to make one item have the sprite of a different item, so you can have a muramasa with the sprite of a mushroom. Item & NPC Sound Randomization - Randomizes the use sounds of items, and the hit and death sounds of npcs. Projectile AI Randomization - Randomizes the AI of all projectiles, creating some really odd projectiles. NPC Shop Randomization - Randomizing the shop contents and shop prices for all npc's that have them. NPC Loot Randomization - Makes all enemies drop a random item when killed. Worldgen Randomization - Randomizes every tile (that isn't from a biome) in the world upon worldgen. Everything rerandomizes whenever you reload your mods/game, so be warned of that. Changelog: V1.2.0 1) Added the ability to make only bosses drop a random item, chest randomization, the ability to override immortality on enemies, as well as some meme settings for AI. 2) Changed usetime randomization to also have a better chance to roll lower values. 3) Split off randomized projectiles from item stats randomization into it's own config. 4) Fixed a crash with item sprites randomization and the mod browser. 5) Made the eternia portal and crystal part of the "important npc's" config option for AI randomization. 6) Made most of the config options not force a reload. V1.1.1 1) Fixed an issue preventing people from loading the mod after updating. V1.1.0 1) Added randomization of npc shops, worldgen and npc loot. 2) Added more options to npc ai randomization. 3) Split name randomization into items and npcs. V1.0.3 1) Made the mod multiplayer compatible, whoops. V1.0.2 1) Made it so the item stat randomization doesn't apply to tools. Credits to Oli.H for making npc shop and worldgen randomization. Credits to fargowilta, the thorium discord and the tmodloader discord for giving me some ideas as I made this. Credit to catsounds for the mod icon. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Useful NPCs
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Download v2.0.5 (248 KB) |
Gortart, Lonely Star |
Useful NPCs add various NPCs that sell items that are annoying to get.
See the linked forum thread for more information. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Item Checklist
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Download v0.5.2 (112.2 KB) |
jopojelly |
Item Checklist lets you view a checklist for picking up or crafting 100% of the items in the game
Toggle the checklist with the hotkey assigned to it in the settings. The checklist has several buttons at the top followed by some search filters and then the category chooser panel. Cycle Found Filter: Filters the list to show All, only Found, or only missing items. Cycle Mod Filter: Lets you filter by all items, only vanilla items, or individual mods. Toggle Messages: Toggles the announcement chat text that happens when you pick up a new item. Toggle Collect Chest Items: You can toggle the behavior of counting items seen in chests as "collected". Show Sort Value Text: Toggles showing additional text on the items in the checklist related to the currently selected sort. Filter by Name: Filters the checklist by item name. Filter by tooltip: Filters the list by item tooltip. Try searching for "minions". Categories, Sub-Categories, Sorts, and Filters: The 1st line contains various categories. Sub-Categories will show up on the 2nd line if available. Sorts are also on the 2nd line, click on one to sort the checklist. Finally, Filters end the 2nd line. Use the scrollwheel to scroll these panels. Cycle Sort Method: Sorts the list by ID, Value, Alphabetical, Rarity, or the chest auto-sorting algorithm. If you use Magic Storage and have the Toggle Collect Chest Items enabled, you will also collect all items in storage if you access it. If you have Recipe Browser, try out its Query Hovered Item on the Checklist items to quickly bring the item into Recipe Browser. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Prefixes For Enemies
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Download v2.0.0 (1010.2 KB) |
Jofairden, HattedHenk |
Allows enemies to spawn with prefixes, which can change their stats or add various special effects.
See the mod homepage for a much more detailed description of content and a changelog. 2.0.0 -------------------- please note: refactor is in early stages, very much WIP and may explode! - refactored all the prefixes in seperated classes - added dedicated prefix groups - added support for custom prefix groups and prefixes to be added by other mods\ - all items previously available in the mod have been removed Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
JoJo Stands (by G@yLord239)
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Download v0.3.4.0 (6.8 MB) |
G@yLord239 and Jen`Ok |
en:
To summon the stand check the control settings. This is a fan mod by JoJo Bizzare Adventure. At the moment, the mod adds 3 stands: Star Platinum, Magician's Red and Hierophant Green And also on 1 set of armor, improving the characteristics of stand. In the future, we plan to add new stands, new abilities and new clothes. The arrow for the stand is issued at the beginning of the game. For questions and suggestions, please contact our public in VK. ru: Для призыва станда проверьте настройки управления. Это фанатский мод по JoJo Bizzare Adventure. На данный момент мод добавляет 3 стандов: Star Platinum, Magician's Red и Hierophant Green А также по 1 комплекту брони, улучшающие характеристики стандов. В будущем, мы планируем добавлять новых стандов, новые способности и новую одежду. Стрела для получения станда выдаётся в начале игры. По вопросам и предложениям обращайтесь в наш паблик в ВК. Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Start with base
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Download v0.2.3.2 (444.1 KB) |
Unftf |
"Start with base" is a small mod which generates a base at the end of world generation considering all NPC's of all active mods. If u are tiered building ur own all the time that mod might work for you. But it won't give you too much.
You still need to place chests and crafting stations. Only for NPC flats you don't need to care about anymore. It will check how many NPC your active mods contain and resize the base accordingly (only at world gen). It won't win a design award for good looking :) That's also your part. The main concept about this base is to reduce ways to NPC's, crafting stations, chests and a high amount of chest you can quick-stack to (after teleport back). Each of those can be done better but with negative effect for the other. If you think you got a better base structure write me in linked page please (also base pics there). Not all basee have been tested for long play. It would be nice if you can also write me your experience during playthrough with this base mod. Thanks for testing. gl hf! Config your base: left click at the GUI during world generation or add those commands to world name: $Ba2 - base with 2 NPC flats as core structure $Ba3 - base with 3 NPC flats as core ($b3b for big version, both look if enough space for all mod items) $Ba4 - base with 4 .. (useful for many NPC) $Ba5 - base with 5 .. below ground $Ba6 - base with 6 NPC flats as core (credits to Sergo for that) $Fpa, Fdy, Fwo, Fgr, Fbo, Fri, Fmb ---> changes the furniture material, $D.. only chair and desk $Tha, Tob, Tdy, Two, Tss, Tri, Tbo, Tgr, Tmb --> changes the tiles used for flats $Wha, Wdg, Wdy, Wwo, Wss, Wdi, Wri, Wbo, Wgr, Wmb --> changes the used wall $Lho, Lgl, Ldy, Lwo, Lpa, Lbo, Lgr, Wmb --> changes the used lantern $Ppa, Pri, Pdy, Pwo, Pbo, Pgr, Pmb, Pic --> changes the used platform ...and many more (no Gui: $noG) $Sy* - random style of used tiles, predefined $Sy0, $Sy1, $Sy2 $Cx1 - stores/loads config file which allows you to setup all values as you like You can combine those, e.g "MyWorldName$Ba3FdyTssWdi" (without quotes) will select base 3 with dynasty wood furniture (Fdy), stone slab for Flats (Tss) and dirt as wall behind (Wdi) more details at linked page updates: 0.2.3.0 - new base & bug fixes while porting it to 1.4 0.2.2.3 - custom styles bugfix, desk chair: $D.. , same as $F 0.2.2.1 - pause world gen, no gui mode: $noG 0.2.2.0 - more options 0.2.0.0 - now with GUI, lantern, platform option 0.1.4.4 - custom style and marble style 0.1.4.2 - base improv 0.1.4.1 - small fix at npc count 0.1.4.0 - add base 4 (for manny npc's) 0.1.3.1 - some bug fixing 0.1.3.0 - Advanced options, added 2 alternative base structures and the option to change the used tiles 0.1.0.5 - some bug fixing Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Calamity Mod Infernum Mode
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Download v0.8.3 (262 KB) |
Dominic Karma |
Infernum
This difficulty is harder than Death mode and can be activated with the Infernal Chalice when Revengeance Mode is active. The primary focus of the mod is expansive reworking of boss AIs. Possible plans to add custom music, items, and exclusive bosses in the future.... maybe. Some bosses may gain (unnecessary) extra phases for maximum "It's not over yet!" energy. NOTE: As of now, only Pre-HM (along with some HM) boss AIs are included, and bosses may be subject to rebalancing. Furthermore, the mod is not supported for multiplayer at this time."> An extension mod for Calamity that adds an extra difficulty - Infernum This difficulty is harder than Death mode and can be activated with the Infernal Chalice when Revengeance Mode is active. The primary focus of the mod is expansive reworking of boss AIs. Possible plans to add custom music, items, and exclusive bosses in the future.... maybe. Some bosses may gain (unnecessary) extra phases for maximum "It's not over yet!" energy. NOTE: As of now, only Pre-HM (along with some HM) boss AIs are included, and bosses may be subject to rebalancing. Furthermore, the mod is not supported for multiplayer at this time. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Universe Of Bows Mod
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Download v1.3.6 (2.6 MB) |
TheStachelfisch |
The Universe of bows mod adds:
-52 Bows -4 Accesories -2 Potions -62 Items -11 projectiles -1 Wing -2 Town NPCs -1 Hostile NPC *This mod is associated with the Universe of Swords mod by gnom.* **Visit Discord for more!** --Changelog-- V.0.1 -Mod Published V.0.1.2 -Icon added V.0.1.3 -Icon bug fixes V.0.2.3 -Bug fixes, The Cthulu bow now consumes ammo -Spelling mistakes -Added: "The Galaxy of special thanks" "The Destroyer's Bow" "Skeletrons's Bow" "The Twin's Bow" "Mechanical Bow" -Changed the drop chanches of "Infinite flight matter" to 50% -Buffed the moon bow -Projectile currently disabled to a bug -Changed the sprite of "BowMatter" V.0.2.4 -Bug fixes V.0.2.5 -Changed the description of "The Galaxy of special thanks" -Spelling mistakes V.0.2.6 -CUSTOM PROJECTILES *Celebration* -Moon Bow now deals 1200 damage instead of 734 -Moon Bow now shoots a custom projectile with any arrow V.0.2.7 -More custom projectiles -Mechanical bow now has got a custom porjectile -Archer Town NPC added V.0.2.8 -Bug fixes V.0.2.9 -Homepage added -Added "Blossom Bow" The Blossom Bow shoots Homing petal arrows -Resprited the Mechanical Arrow -Added the Archer(Town NPC) Spawns after king slime is defeated -Added homing Petal Arrow -Added Some sounds -The mod name is now red -Changed description -deleted unnecessary code V.0.2.10 -Added a real homepage V.0.3 -Resprited EVERY bow V.O.3.1 -Resprited the moon bow and mechanical bow -The Archer npc sells more stuff now -Added a bow called "EcoBow", can be bought from the Archer -Added a music box -Added some more sounds -Homepage updated -Resprited "Bow matter" V.0.3.2 -Resprited "Skeletron Bow" V.0.3.3 -Added the "Party Zombie" The Party zombie spawns at night with a 0.58% chance -Fixed sprite bugs -Fixed the unlimite money bug V.0.3.4 -Added the "Black and White" hostile NPC, spawns in the underground -Added the german Town NPC, spawns after King Slime is defeated -Added "Bratwurst" Item -Changed "Music box" V.0.3.5 -Added the Bow Bow -Nerfed some enemies -The Black and white monster only spawns in the underworld(Hell). V.0.3.6 -The mechanical bows now drop V.0.3.7 -The Cthulhu and Duke bows now drop V.0.3.8 -Added Meow Bow -Added Pure Phoenix Bow -Bug fixes(ALOT) -Code cleanup V.0.3.9 -Added "Ale bow" -Added "Bone bow" -Added "Enchanted bow" -Added "Greedy bow" -Added "Dirt bow" -Resprited all potions -fixed all potions V.0.3.10 -Bug fixes V.0.3.11 -Added "Dog bow" -Added "Rocket Repeater" -Added "Mini Bow" V.0.3.12 -Added "Heaven's wrath" -Added "Hell bow" -Added "Heaven bow" -Added "Fish Bow" -Added "Skull Crossbow" -Added "Cat bow" -The Ale bow is now obtainable -Bug fixes V.0.3.13 -Buffed some Bows -Bug Fixes V.0.3.14 -Added "Mana Bow" -Added "Ruby Bow" -Added "Diamond Bow" -Added "Wyvern Bow" -Added "Strange Bow" -Added "Pink Gel Bow" -Bug Fixes -Buffed some Bows V.0.3.15 -Added propper multiplayer compatibility V.0.3.16 -Changed the sprite of the Moon Bow -Some Recipes are now harder V.0.3.17 -Bug fixes V.0.3.18 -Wyvern Bow Projectile fixed V.0.3.19 -Bug fix with tmodLoader V.0.11.1 fixed V.0.3.20 -Downgraded to tmodloader V.0.10.1.5 V.0.3.21 -Added "Hunter Emblem" -Fixed Multiplayer compatibility -Fixed projectiles -Damagae balancing V.0.3.22 -Minor bug fixes V.1.3.0 -BETA OVER- -Added: "Bow Emblem Tier 1" "Bow Emblem Tier 2" "Bow Emblem Tier 3" "Star Bow" "Spore Sprayer" V.1.3.1 -Bug fixes V.1.3.2 -Code cleanup V.1.3.3 -Nerfed some bows -bug fixing -buffed some bows V.1.3.4 -Minor bug fixes -Balancing V.1.3.5 -Balanced some bows -Minor bow offset issues fixed V.1.3.6 -Removed not finished bow I accidently left in Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Osiann Tools
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Download v1.5.2.14 (261.8 KB) |
Osiann |
- Descripción de la modificación -
El inventario extendido ofrece una manera conveniente de almacenar items y artículos adicionales dentro de su inventario. Esto es útil cuando se recolectan grandes cantidades de items. Este Mod de extension de inventario y paginado para los jugadores se puede aumentar sin cesar. Nota : En su forma básica, este es un mod "trampa", y siempre lo será. Las limitaciones de uso se pueden implementar a través de. config o vía. API para modos de juego, habilidades del jugador, circunstancias especiales u objetos personalizados (por ejemplo, un accesorio de mochila). Pregunte si necesita ayuda con la codificación o si desea solicitar nuevas funciones de API. Localizer Package |
4 years ago | tModLoader v<!DOCTYPE | Edit | Delete |
Fargo's Both Evils
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Download v3.1 (97.8 KB) |
Fargowilta, kittenchilly |
This mod will create both Corruption and Crimson on any world created while it is enabled, as well as a whole bunch of other stuff to allow you to do everything concerning both evils in once world!
NEW UPDATE - V 3.1 -Fixed Key of Flight tooltip NEW UPDATE - V 3.0 -- Generation -Both evil biome chests now generate in the dungeon! -You can have both evil biomes generate during hard mode! -- New Item - Key of Flight: Craft using 15 souls of flight, place in a chest and you'll be able fight the other evil biome's mimic! -- Drops - Eye of Cthulhu: drops both evil's drops at the same time in normal mode, expert mode however only gives one or another evil's drops randomly per treasure bag. - Dryad: Now sells both evil's seeds and powders during a blood moon. - Steampunker: Now sells both evil's clentaminator solutions during a blood moon or solar eclipse. -- Config -You can now toggle if you want the biomes to avoid eachother or to just be placed randomly around the world in the config. Avoiding eachother is the default. -Both evil biomes generating in hard mode is a toggle for players that want more challenge. It defaults to off. -- Bug Fixes -ACTUALLY (hopefully) fixed the issue where world generation would get stuck at corruption pits. -Fixed a crashing bug where the world would only generate if the dungeon was on a specific side. -Generating worlds should be way more stable overall. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
SGAmod: Path of the Passionate
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Download v4.1 (46.4 MB) |
IDGCaptainRussia |
mod - is a random content mod of often not-very-serious but well made, interesting, unique and most importantly: fun content Some Examples would include: 600+ items, many of which are very unique functioning weapons, armor sets, and accessories! From the start all the way to post moonlord 10+ unique bosses, many of which reworked from past versions, as well as rematches/varients 4 unique, unusual town npcs: including a Dragon NPC! 3 Dank shrine structures sporting loot, new enemies, and a powerful sword that only gets better which each one obtained! 3 subworld dimensions for you to explore! A Custom Currency that is tied to mod progression Support for Boss Checklist, Yet Another Boss Health Bar, Fargos, and Census No cringy lore And many more things you've likely never seen done before! Click the link to join my mod's server! :3, I am very active and ready to awsner any questions you may have Check out the #portals-SGAmod to get links to the Forum Page (outdated), the Wiki (somewhat WIP), and the Github (Full changelog) for more info! You could also google and find the homepage, wiki, and github as well if discord isn't your fancy. And finally, many parts of content in this mod is (still) placeholder sprites due to a lack of active spriters and my inability to make them from scratch, if your a spriter and like what you see, be sure to contact me and we can work something out! A few warnings before the changelog: -I do NOT recommended this mod with other mods that add auto-bridgers/helivators. Atleast using those items. -This mod has issues reloading/unloading, but will work fine if you restart your game thou, justs a heads up! -This mod has not been properly tested/optimized for multiplayer, while it supports some MP features, many things are disabled in MP -There's still alot of placeholder sprites! I don't sprite so please be gentle on that front! Changelog: 4.001-(2/1/23)--Hotfix 44 --Fixed: -Philosophers Stone added tooltip was on the Mana Regen potion, whoops -Monarchical Cate dropping from Phase 1 S.Pinky -Regen Health Bar not properly scaling when zooming in -Maybe fixed the missing noise texture problem? I hope so 4.000-(10/7/22)--Patch 18: Path of the Passionate -IDG's SGAmod will not be updating to 1.4 or later in any shape or form until Relogic abandons the game again and TMODLoader is as stable as it is on 1.3 (Currently, key TML features in 1.4 do not work that I use often, such as detours) -The project has become a solo-endever again that I may work on on and off, I am no longer accepting any feedback on features that were "expected" from me anymore or will make me unhappy. -Added: -Harvested Souls, Illusionary Bullet, Flask of Hallucinogenics, Recovery Potion -Animated mod icon in menu --Changed: -Reworked life regen: you now have a Regen Pool, which is an ammount of life your able to regen before you become unable to regen life. You can restore it by nurse healing (over time) and drinking potions (add half the potion's healing to the pool), many equipment now buff this mechanic. You do not lose your Regen Pool while safely regening in a safe area (town with atleast 5 NPCs, no boss alive or invasion active), and even regen it if your HP is full while safe -Nurse healing also reworked, can no longer instantly heal, instead spawns a healing aura over herself that heals you (and restores Regen Pool) while inside it over time, the aura can be heavily weakened if the nurse is badly hurt -Several key progression items now require Harvested Souls -Draken now only has a 1/10 chance to mention the Doom Harbinger if he's unlocked and not fought yet -Numismatic Crucible now upgrades itself with progression (hardmode, mechs, plantera, moonlord) -Life Regen is no longer disabled in Nightmare Mode during bosses, but the ammount of your life that counts towards your Regen Pool is reduced -Conch Horn is a bit cheaper to craft -Glow rock is now extra dangerious if you cannot pick it up normally -Radiation Cure potions now cost Glowrock instead of Chlorophyte Ore to craft, so now it is craftable at the start of hardmode -Buffed Void Em'Bracers: now gives max Regen Pool (a massive one, actually) -Vanilla: Reworked Philosophers Stone: now gives max Regen Pool (this carries over into crafted upgrades) -Reworked Dank Wood Armor, Mangrove, Jungle Templar, Valkyrie, Illuminant and Mr.Creeper Armor: now gives max Regen Pool -Reworked Ukrainian Valor: now gives max Regen Pool per protected NPC"> mod - is a random content mod of often not-very-serious but well made, interesting, unique and most importantly: fun content Some Examples would include: 600+ items, many of which are very unique functioning weapons, armor sets, and accessories! From the start all the way to post moonlord 10+ unique bosses, many of which reworked from past versions, as well as rematches/varients 4 unique, unusual town npcs: including a Dragon NPC! 3 Dank shrine structures sporting loot, new enemies, and a powerful sword that only gets better which each one obtained! 3 subworld dimensions for you to explore! A Custom Currency that is tied to mod progression Support for Boss Checklist, Yet Another Boss Health Bar, Fargos, and Census No cringy lore And many more things you've likely never seen done before! Click the link to join my mod's server! :3, I am very active and ready to awsner any questions you may have Check out the #portals-SGAmod to get links to the Forum Page (outdated), the Wiki (somewhat WIP), and the Github (Full changelog) for more info! You could also google and find the homepage, wiki, and github as well if discord isn't your fancy. And finally, many parts of content in this mod is (still) placeholder sprites due to a lack of active spriters and my inability to make them from scratch, if your a spriter and like what you see, be sure to contact me and we can work something out! A few warnings before the changelog: -I do NOT recommended this mod with other mods that add auto-bridgers/helivators. Atleast using those items. -This mod has issues reloading/unloading, but will work fine if you restart your game thou, justs a heads up! -This mod has not been properly tested/optimized for multiplayer, while it supports some MP features, many things are disabled in MP -There's still alot of placeholder sprites! I don't sprite so please be gentle on that front! Changelog: 4.001-(2/1/23)--Hotfix 44 --Fixed: -Philosophers Stone added tooltip was on the Mana Regen potion, whoops -Monarchical Cate dropping from Phase 1 S.Pinky -Regen Health Bar not properly scaling when zooming in -Maybe fixed the missing noise texture problem? I hope so 4.000-(10/7/22)--Patch 18: Path of the Passionate -IDG's SGAmod will not be updating to 1.4 or later in any shape or form until Relogic abandons the game again and TMODLoader is as stable as it is on 1.3 (Currently, key TML features in 1.4 do not work that I use often, such as detours) -The project has become a solo-endever again that I may work on on and off, I am no longer accepting any feedback on features that were "expected" from me anymore or will make me unhappy. -Added: -Harvested Souls, Illusionary Bullet, Flask of Hallucinogenics, Recovery Potion -Animated mod icon in menu --Changed: -Reworked life regen: you now have a Regen Pool, which is an ammount of life your able to regen before you become unable to regen life. You can restore it by nurse healing (over time) and drinking potions (add half the potion's healing to the pool), many equipment now buff this mechanic. You do not lose your Regen Pool while safely regening in a safe area (town with atleast 5 NPCs, no boss alive or invasion active), and even regen it if your HP is full while safe -Nurse healing also reworked, can no longer instantly heal, instead spawns a healing aura over herself that heals you (and restores Regen Pool) while inside it over time, the aura can be heavily weakened if the nurse is badly hurt -Several key progression items now require Harvested Souls -Draken now only has a 1/10 chance to mention the Doom Harbinger if he's unlocked and not fought yet -Numismatic Crucible now upgrades itself with progression (hardmode, mechs, plantera, moonlord) -Life Regen is no longer disabled in Nightmare Mode during bosses, but the ammount of your life that counts towards your Regen Pool is reduced -Conch Horn is a bit cheaper to craft -Glow rock is now extra dangerious if you cannot pick it up normally -Radiation Cure potions now cost Glowrock instead of Chlorophyte Ore to craft, so now it is craftable at the start of hardmode -Buffed Void Em'Bracers: now gives max Regen Pool (a massive one, actually) -Vanilla: Reworked Philosophers Stone: now gives max Regen Pool (this carries over into crafted upgrades) -Reworked Dank Wood Armor, Mangrove, Jungle Templar, Valkyrie, Illuminant and Mr.Creeper Armor: now gives max Regen Pool -Reworked Ukrainian Valor: now gives max Regen Pool per protected NPC Localizer Package |
one year ago | tModLoader v0.11.8.9 | Edit | Delete |
Osiann Mod Core
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Download v0.2 (261.9 KB) |
Osiann |
Proporciona numerosas funciones auxiliares, clases, servicios, utilidades e información para otras modificaciones. Las características incluyen:
* La interfaz de usuario del panel de control de modificaciones en el juego para informar errores, ver el estado / etiquetas de modificaciones cargadas y otras opciones útiles en el juego. * Etiquetas descriptivas de mod que cualquier persona puede ver y editar. Las búsquedas de mods en el navegador pueden ser filtradas por estas etiquetas. * Bloqueo de mod por mundo disponible a través de. panel de control para evitar contratiempos de desajuste de mod. Localizer Package |
4 years ago | tModLoader v<!DOCTYPE | Edit | Delete |
rip to all
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Download v0.4 (7.6 KB) |
dirt |
rip to all is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11 | Edit | Delete |
Chad's Furniture Mod
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Download v1.4.1 (1.5 MB) |
360Chadscope |
Furniture!!!
This mod currently adds over 700 blocks, walls, and furniture items, including but not limited to: -Everything you've ever wanted -More Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Mystic Lands Remade - Overhaul Update!
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Download v1.4.1.1 (16.3 MB) |
Mystic Lands Devs |
Frequently asked questions:
"I can't find the bosses on the checklist!" - Go to controls and enable the list, you can then find what you need to spawn each boss by clicking on the bosses name! "I can't download the mod!" - Join the discord server and there is a manual download! "Is there a wiki?!" - Not yet, it is being worked on! Have you ever wanted to expand your Terraria experience? Are you wanting to find a new expansion mod that is not just Calamity and Thorium? Are you wanting to try new things and start from scratch with a new pallet of content? Well this mod is perfect for you! Mystic Lands is a giant content adding mod, it adds in: * 1000+ new items! * 30+ new armour sets! * A LOT of new accessories! * 200+ new Weapons! * 17+ new Wings! * 4+ new ores and 7+ new bars! * 14 new ammos! * A bunch of new tools! * A new class - the Vampiric Class! (A single-player healer)! * 6 new town npcs! * 23+ new buffs! * Some cool amulets and items! * Some crafting recipes for some currently un-craftable vanilla items! * 40+ new enemies! * 5 new Mini-bosses! * 7 new bosses! SPECIAL THANKS TO: - Omicron - Long term spriter and helper! - MrCreepypasta32 - Music composer! - Zen - Tester and helper! - Naka - For help with code! - JustTheJoe - Tester and helper! (=)NEW UPDATE JUST RELEASED - V1.4.1(=) * Fixed some more grammar and spelling errors! * Corites, Crawltipedes, Drakomires, Drakomire Riders, Selenians, Srollers and Drakanians are now immune to the 'Daybroken' debuff! * Life Fruit recipe now requires 6 Plantera Spores and 3 Chlorophyte Bars instead of 5 Plantera Spores and 2 Chlorophyte Bars! * Updated the description! * Added the Starter Bag, you spawn with this on character creation and it drops all of the starter items when opened! * Dull Stones now have a chance to drop from all bosses rarely! * Updated some of the Town NPCs chat messages! * Rogar now hits a lot harder! * Slightly buffed Golem, his buffs are currently being worked on so will be released in a future update! * Coretera's drops rates from her treasure bag have changed! Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
1.4 Crafting Recipes (Check Config!)
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Download v1.5.1 (482.3 KB) |
MeowLorrrd |
NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :)
Current changes: *Recipes* -Basic Dye materials give 2 Dye > -Hardmode Bars are cheaper > // > -Pre-Hardmode Bar recipes are cheaper > -Platforms don't require Crafting Stations -Added serveral uncraftable items, such as: + > // + > + > // + > *Weapons* -Almost ALL weapons have their stats equivelant to 1.4.4 -Trident gives off light when used underwater *Armor* -Almost ALL Armor pieces and sets have their stats equivelant to 1.4.4, for example: reduces spawn rates has a thorns effect *Buffs* -All Potion buffs have their duration increased -All station buffs have their timer removed -Max player buffs is increased to 44 -Buff effects are updated reflects 100% damage, reduces spawn rates *Accessories* -ALL Wings are updated to 1.4.4 -Most accessories are updated to 1.4.4, for example: grants melee users autoswing reduces lava damage can always be used shoots a X-Bone when equipped *NPCs* -Most NPCs have their stats updated to 1.4.4 -Most NPC shops have their stats updated to 1.4.4, for example: Mechanic sells Teleporters (in Pre-Hardmode!) *Throwing Class* -All weapons are Ranged -All Throwing armor sets are updated Config! -See any feature you don't like? Disable them in the mod's config! -There are 2 pages, one for recipes and the other one for item stats Updates: 1.5.1 - Thorns Potion no longer requires Stinger and Worm Tooth - Fixed cross-mod Terra Blade recipe - Metal Bricks are crafted with a 1:5 Ore to Stone ratio - Hardened Sand and Sandstone blocks are craftable - Serveral furniture items are crafted at a Sawmill or Anvil - Merchant stops selling Lesser Potions in Hardmode - Molotov Cocktail is crafted with Gel - The Grand Design uses Mechanical Ruler - Updated config description Notes: I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff. You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you. If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage. Thank you for downloading!"> This mod changes some 1.4 recipes (and item stats) into the 1.3 Modloader! With this mod, it takes less materials to craft items, and you can craft previously unavailable items, such as the Band of Starpower in a Crimson world! Visit the Homepage to view all changes! Check the config to disable features you don't like! NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :) Current changes: *Recipes* -Basic Dye materials give 2 Dye > -Hardmode Bars are cheaper > // > -Pre-Hardmode Bar recipes are cheaper > -Platforms don't require Crafting Stations -Added serveral uncraftable items, such as: + > // + > + > // + > *Weapons* -Almost ALL weapons have their stats equivelant to 1.4.4 -Trident gives off light when used underwater *Armor* -Almost ALL Armor pieces and sets have their stats equivelant to 1.4.4, for example: reduces spawn rates has a thorns effect *Buffs* -All Potion buffs have their duration increased -All station buffs have their timer removed -Max player buffs is increased to 44 -Buff effects are updated reflects 100% damage, reduces spawn rates *Accessories* -ALL Wings are updated to 1.4.4 -Most accessories are updated to 1.4.4, for example: grants melee users autoswing reduces lava damage can always be used shoots a X-Bone when equipped *NPCs* -Most NPCs have their stats updated to 1.4.4 -Most NPC shops have their stats updated to 1.4.4, for example: Mechanic sells Teleporters (in Pre-Hardmode!) *Throwing Class* -All weapons are Ranged -All Throwing armor sets are updated Config! -See any feature you don't like? Disable them in the mod's config! -There are 2 pages, one for recipes and the other one for item stats Updates: 1.5.1 - Thorns Potion no longer requires Stinger and Worm Tooth - Fixed cross-mod Terra Blade recipe - Metal Bricks are crafted with a 1:5 Ore to Stone ratio - Hardened Sand and Sandstone blocks are craftable - Serveral furniture items are crafted at a Sawmill or Anvil - Merchant stops selling Lesser Potions in Hardmode - Molotov Cocktail is crafted with Gel - The Grand Design uses Mechanical Ruler - Updated config description Notes: I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff. You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you. If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage. Thank you for downloading! Localizer Package |
one year ago | tModLoader v0.11.8.9 | Edit | Delete |
ZoaklenMod
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Download v0.8.0.3 (3.6 MB) |
Zoaklen, abluescarab |
[Click "Visit mod homepage" to get more info]
This mod adds a bunch of new weapons/original weapons modifications, armors, accessories, etc. Just take a look in the Forum page below. Mod created By Zoaklen for Terraria 1.3.5.2 & tModLoader 0.10.0.2, updated by abluescarab for tModLoader v0.10.0.2 This mod will keep now open-source. Big thanks to abluescarab and all people that made this mode came true Localizer Package |
7 years ago | tModLoader v0.10.0.2 | Edit | Delete |