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AlchemistNPC

https://i.imgur.com/Uk4wIlK.png
Download v9.4.2 (8.3 MB)

Gregg/VVV101, somebody02…

This mod adds 9 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect, Tinkerer, Musician and Explorer), who sell potions, materials and some other stuff.
New combinations of potions are sold by the Young Brewer.
The spawn condition for the Alchemist, the Jeweler, the Tinkerer & the Brewer is to kill the Eye of Ctulhu.
The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode.
The spawn condition for the Operator is to kill EoW/BoC and to have a Wing of the World inside a free housing.
The Architect will come if you have at least 3 NPC.
The Musician will come if you defeat Skeletron.
The Explorer is a secret NPC. Try to figure out, how to spawn her.
Full Mod Config support.
Mod's Discord: https://discord.gg/WGKyKun
v9.4.2
-Disable shop changing delay when autopause is on and allow 0 delay for disabling with autopause off
-Fix UI scale not being 100% drawing the lifeform analyzer arrow in the wrong place
-Rebalance endgame Calamity bag price
v9.4.1
-Fix with shops and multiplayer.
v9.4
-Fix fishron bag condition
-Fix doubled endurance/damage reduction effect on battle comb
-Add delay to before shop change can happen
-Optimize locator arrow code
-Add Calamity 1.5 treasure bags
v9.3
-Added Old Duke's bag in Operator's modded bags shop.
-Added Sulphurskin Potion to Brewer's shop.
-Fishron booster now makes Fishron mount always accelerated.
-Widened array of blocks Terrain Reformer can dig.
-Now Penetrator properly kills the player if drains his last 3 hitpoints.
-Now Xenomorphic Mystery Meteorite is just Mystery Meteorite.
-Hopefully fixed random Knuckles spawns in MP.
-Kinda fixed earrape sound of Dimensional Casket.
-Fixed Elements Awoken-related error in Operator's code.
-Fixed Calamity mod's Rage and Adrenaline related mechanics.
-Fixed Chandeliers prices.
-Changed prices of Marble and Granite blocks.
-Some code polishing.
-Renewed sprites for Reversity Coins and Boom Box.
v9.2.1
-Fixed Cracked Crown wasn't collecting souls without Mod of Redemption.
v9.2
-Added support for Elements Awoken mod for Operator.
-Added support for Mod of Redemption for Operator.
-Now Paper Tubes may drop from some modded bosses.
-Now Antibuff mode shouldn't affect buffs with duration less than 30.0001 second.
-Changed Operator's coins menu a bit.
-Added afterimages for some projectiles.
-Added all Broken Hero stuff from Vanilla/Thorium/Spirit/Litho's Armory mods.
Available after beating Golem.
-Added Solar Veil to Operator's shop.
Available after beating Plantera.
-Added Boom Box to Musician's 3rd shop.
Allows to passively play music boxes placed in the last inventory slot.
-Added Armor's module "Barrage" accessory. Support any your attack with some energy balls.
Available after beating Moon Lord.
-Now Mythril/Orichalcum Anvil can be bought from Architect after beating any mechanical boss and breaking at least 2 altars.
-Now Adamantite/Titanium Forge can be bought from Architect after beating any mechanical boss and breaking at least 3 altars.
-Added recipes for Obsidian, Honey and Crispy Honey blocks.
-Added Calamity mod's Tesla Potion to Brewer's 2nd shop.
-Added rewards for reaching 12500 and 15000 souls counter on Cracked Crown.
-Nerfed Big Bird's Lamp.
Now it pierces Ichor immunity after beating Plantera, inflicts Betsy's Curse after beating Golem and pierces Betsy's Curse immunity after beating Moon Lord.
-Now Paradise Lost Wings actually increases run speed.
-Reworked Symbiote accessory. Its stats now depending on world state.
Cannot be crafted anymore. Can drop at the end of Blood Moon with 20%.
-Resprites for Cera Sumat legendaries (Holy Avenger by Logar8521#0059 and The Light of Cera Sumat by Shade) and new Explorer sprite.
-Fixed Snatcher souls counter exploit with Sludge Blobs from Mod of Redemption.
-Fixed Chaos Bomb hitbox colliding with ground too early.
-Fixed XtraT's and Enchanced Shroomite's electric bolts being able to hurt player.
-Fixed mod's NPC summoning items not working.
-Fixed Materia Transmutators not working as Thorium Anvil and Arcane Armor Fabricator.
-Fixed cycled sound of Blinker accessory.
v9.1
-Finally fixed all Paper Tubes MP desynchronizations.
-Fixed mod's drops from Moon Lord with Calamity mod active.
This related to Reversity Coins, Torn Note, Paper Tube and National Ugandan Treasure.
-Buffed all legendary weapons.
-Buffed some EGO weapons (In the name of Love and Hate).
-Added Simulation Control Unit to Operator's EGO shop. Allows to control weather (rain, blizzard, sandstorm) and time.
Available in hardmode (after beating any mech boss if coins drop is disabled).
-Added Terrain Reformer to Operator's EGO shop. Pickaxe with right click function.
Available after beati

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Solar's upscale

https://i.imgur.com/KbbJqgv.png
Download v0.7 (50.3 KB)

ZSolar1


Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Leveled Mod

https://i.imgur.com/AgWCWvg.png
Download v1.1.4 (2.4 MB)

Gotest, Webmilio

Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations.
Hearts, mana stars, equipment, and weapons are still VERY important to character strength.

Unleveled also supports this mod. So if you like interface mods, get Unleveled!

Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems.

Notable additions:
*Levels and EXP.
*Max level is 100.
*Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic).
*Customizable stats that grant passive abilities and bonus basic stats.
*Passive abilities that you can enable or disable, at the cost of AP(Ability Points).
*A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level.
*EXP gain from mining pre-hardmode ores and fishing!
*Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses.
*Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level.
*Weapons that use mana have had their mana costs adjusted for the changes to maximum mana.

Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit.

Credits:
*Gotest - Author, Coder, Spriter
*Webmilio - Coder, API

Special Thanks:
*ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long.


---Change Log---
--1.1.4--
*Changed the way NPC level data is stored. Big change to the API to allow easier compatibility.
*Added UpdateEquips override for the ability API.
*Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these.
*Updated Mana Shield and Barrier with their rebalances that the standalone received.
*Fixed an issue where NPCs that don't full heal like they're supposed to when they transform.
*Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod.

--1.1.3--
*Implemented some of the balance changes introduced in the updated Standalone.

--1.1.2--
Updated for tMod 0.11.7.8.

--1.0.4.1--
*Fixed all NPCs level scaling.

--1.0.4--
*Updated to tMod 0.11.3
*Added a not so invasive tutorial for new players to help describe the mods features.
*Added seasonal effects to Power Flower, recommendation of AnArtBob.
*Adjusted damage scaling to be less major between levels.
*Fixed being unable to select world evil type when choosing Critical Mode.
*Fixed banner buff damage boost causing 300% more damage to projectiles.
*Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome.

--1.0.3.4 to 1.0.3.7 --
These versions are hotfixes.
Currently working on bug: NPCs are all level 100.
*1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit.
*1.0.3.6 : Yoesph fix: old Leveled characters no longer explode.
*1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat.
*1.0.3.4 : Temporarily disabled the tutorial as its not complete.
*1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do.

---1.0.3---
*Added a level cap to NPCs (same as the Player's).
*[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal.

---1.0.2---
*Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs.

---1.0---
*Massive reconstruction of the code of the mod to clean it up and make it easier to use.
*New API created to allow mod devs to give their mod support for Leveled.
*!!Native support for other mods has been removed and left to be done through the API.!!
*Made Ore EXP flags about 30% more efficient in RAM and in save data.
*The value that shows EXP to next level now says "MAX" when at level 100.
*New texture for the power flower.
*Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively.
*Experience curve altered.
*Power Flower SP curve altered.
*Altered base stats from 3 to 2.
*Altered Damage/Defense/HP mul

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
TELEphone
Download v0.1.3 (10.8 KB)

konosubakonoakua


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Shorter Respawn Time

https://i.imgur.com/zNu1Ecu.png
Download v1.0 (17.5 KB)

jopojelly

This mod allow customizing respawn time after death. The respawn times can be configured in-game.

Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times.

The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod.

When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system.

When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values.

Localizer Package
5 years ago tModLoader v0.11.2.2 Edit | Delete
Castle Crashers : Mod
Download v0.3 (116.5 KB)

Ian & Logan LeBlanc

Castle Crashers adds weapons, armor, items, and pets from the game Castle Crashers.

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
Atheria
Download v3.6.1 (103.9 KB)

erikobryant


Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Useful NPCs

https://i.imgur.com/MNGq5HW.png
Download v2.0.5 (248 KB)

Gortart, Lonely Star

Useful NPCs add various NPCs that sell items that are annoying to get.
See the linked forum thread for more information.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Bags

https://i.imgur.com/TDtB5AT.png
Download v2.8.6 (472.9 KB)

Jonas

DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.

Important: This Mod only works with Calamity.


I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join.


Visit my thread on the forums for more information, if you have feedback, suggestions, etc.


This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped.

There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags.


It also adds some ammunition bags in the shops to make buying ammo less tiring.


This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience.

(These are just the most important changes, full lists of changes are on my discord server)
v2.8.6:
-A few minor additions and changes

v2.8.5:
-A few minor additions

v2.8.4:
-Adjustments for Calamity compatibility

v2.8.3:
-A few minor additions and fixes

v2.8.2:
-A few minor additions and fixes

v2.8.1:
-Added a new command and reworked the bag command
-A few other minor changes

v2.8:
-Massive Early-Hardmode Bag Rework

v2.7.6:
-Removed Post-Polterghast Abyss Bag but added a
Post-Calamitas and a Post-Polterghast Abyss Activation
Crystal
-Added material from the Arsenal Labs

v2.7.5:
-Updated /bag command and both Town NPCs

v2.7.4:
-A few more compatibility things
-Added the Post-Draedon and the Post-Eidolon Wyrm Bag

v2.7.3:
-Added the Gem Bag
-Removed all the Developer Items from the Post-Supreme
Calamitas Bag

v2.7.2:
-A few small compatibility things
-Gave the Bag Tooltips some color

v2.7.1:
-Removed the Post-Yharon Phase 1 Bag
-Compatibility with the new Early Hardmode Progression Rework

v2.7:
-Bag Expert revamped
-All Legendary Items and Rare Item Variants removed from
Bags

v2.6:
-Added bags for Martian Madness, Pumpkin and Frost Moon
which drop when certain requirements are met (use /bag
for info)
-A few minor fixes

v2.5:
-Removed all the 4 fragments
-Added 4 different clams (Forest, Corruption, Crimson,
Hallow) and their respective pearls, used to craft
Potion of Beginner's Luck, Wealth, Fortune and
Absolute Luck

v2.4:
-Added bags for Giant Clam, Earth Elemental and all
3 biome mimics which drop when certain requirements are
met (use /bag for info)
-Added the Corruption, Crimson and Hallowed Activation
Crystal, working similar to the others mentioned below
-A few other minor changes and new drops

v2.3:
-Added the Golden, Shadow and Abyss Activation Crystal,
items made from golden and shadow keys to activate
certain drops
-Removed /bagt completely, but revived /bag. /bag is now
an informational command for dependencies and is
basically /bag and /bagt in one

v2.2.4:
-Nerfed bag droprates during Pumpkin and Frost Moon
Post-ML and Pre-Devourer of Gods

v2.2.3:
-Recolored all the potions in the Manipulators shop

v2.2.2:
-Added buff icon resprites and a few missing dependencies

v2.2.1:
-Added a line to the tooltip of all bags dropping hardmode
ores to prevent confusion

v2.2:
-A bunch of rebalances
-Renamed Bag Guide to Bag Expert and added a Config Option
to deactivate him for people who already know the mod well
-A few bug fixes

v2.1.1:
-Fixed a bug that caused you to get too much loot with
leftclick in Multiplayer and slowed done opening speed
to reduce lag

v2.1:
-Added a feature that allows you to open bags very quickly
by using/left clicking them

v2.0.1:
-Removed /bag and /bagt but enhanced the drop table
document on the discord server

v2.0:
-Resprites for ALL bags (except the ones in the shops)
-A new config so you can customize your game however
you want by disabling/enabling different categories
of items and/or lowering the dropchances of them
-A few bug fixes
-Recipes for Blood Orbs, Darksun Fragments, Nightmare
Fuel and Endothermic Energy using fragment leftovers

v1.13.6:
-Fixed a missing dependency in the Post-DoG Bag
-Lowered droprates of Stress Pills, Laudanum and
Heart of Darkness

v1.13.5:
-Reduced Auric Ore droprate
-Fixed a missing dependency in the Post-Plantera Bag

v1.13.4:
-Fixed Pro

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Zenith Alternative (First Fractal)
Download v1.0 (48.2 KB)

BlazenBreaker

This mod aims at bringing back an neglected weapon introduced into 1.4 the First Fractal.

though due to limitations and possibly even copywright violations this is not the first fractal that you know of, as its been reworked to do something that I aim to make just as flashy as its 1.4 counterpart

I may make updates of this mod, but they will most likely be visual effect updates.

thanks and have fun

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
The Meep Mod
Download v0.2 (44.9 KB)

Meeps


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
GhettoTerraria_2
Download v0.1 (23.2 KB)

Gizmo


Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Smart Doors (from 1.4)
Download v1.3.3 (27.6 KB)

GoodPro712

Smart Doors is a feature from 1.4 where doors automatically open. A lot of people playing 1.4 that come back to tModLoader will have to get used to no smart doors however this changes that and adds the feature in a mod.

Disclaimer:
~ This mod is not open source as it uses code directly from Terraria's code.


Version History:

v1.3.3
- Added safety to adding values to dictionaries and lists

v1.3.2
- General code cleaning

v1.3.1
- General code cleaning and organizing
- Removed tall gate modded support coming soon from description as tModLoader doesn't support that

v1.3
- Fixed a bug with reloading.. again
- Cleaned more code + small optimizations

v1.2.1
- Cleaner code and better description

v1.2
- Fixed a bug with reloading causing an error

v1.1
- Fixed modded doors not working

v1.0
- Initial release

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Live-A-Live Mod

https://mirror.sgkoi.dev/direct/LALMod.png
Download v0.1.0.2 (108.5 KB)

kappamusement

The LIVE-A-LIVE Mod adds vanities and accesories that are references to the Super Famicom JRPG LIVE-A-LIVE released in 1994 only on Japan. It's a work in progress and currently features:
* 4 vanity sets
* 1 weapon

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Eaves' Mod

https://mirror.sgkoi.dev/direct/EaveMod.png
Download v0.1.2 (35.6 KB)

Eaveslabet


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Bluepoint

https://mirror.sgkoi.dev/direct/BP.png
Download v0.1.14 (17.1 MB)

rover


Localizer Package
3 years ago tModLoader v0.11.7.8 Edit | Delete
More Zenith Weapons
Download v0.1 (19.2 KB)

Pretzelking


Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
DoomSlayerXIsabelle
Download v0.1 (7.9 KB)

Rouva

DoomSlayerXIsabelle Adds Extra Prefixes TO WEAapons andn accecscsorysi, duh retrard!

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Even More Modifiers

https://i.imgur.com/7brN0W8.png
Download v0.1.2.3 (479.9 KB)

Jofairden

Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Real Saber
Download v0.1 (8.8 KB)

pinkk


Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
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