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OP Accessory

https://mirror.sgkoi.dev/direct/SimpleOPAccessory.png
Download v0.7 (13.6 KB)

Xalaroner


Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
Dark Souls
Download v0.1 (527.6 KB)

SuperSANIC


Localizer Package
3 years ago tModLoader v0.11.7.8 Edit | Delete
The Tao Mod

https://mirror.sgkoi.dev/direct/VoidEncounter.png
Download v2.3.5.5 (133.2 KB)

Terra - Inane Edition, h…

The Tao Mod is a content mod that currently adds:
- 12 items
- 1 NPC
- 1 Enemy

Developers:
GlitchOut - Developer/Lead Spriter
Terra - Developer/Lead Mod Designer
holeow - Lead Developer
Wispcream - Spriter
Exitium - Spriter

Changelog:
(3/6/2020)
- Finished the Abyssal Mage Set
- Added the Abyssal Emblem
- Gave the Abyssal Anomaly an attack

(3/5/2020)
- Added Abyssal damage
- Added the Abyssal Breastplate
- Added Spirit Meter (WIP)

(3/4/2020)
- Added dusts to the Abyssal Tome and the Void Seer's Mallet

(3/3/2020)
- Changed how Abyssal Tome works
- Nerfed the Void Seer's Mallet's pierce to 2
- Made the Void Eater on par with the other luminite picks

(3/1/2020)
- Added Abyssal Tome
- Gave all weapons sold by the Abyssal Mage inflict (temporary) Cursed Inferno or Ichor
- Changed Abyssal Tome Sprite
- Added the Void Eater, a post Moon Lord pickaxe; Cheater's item, use at your own risk

(2/28/2020)
- Removed all the spears
- Added the Void Seer's Mallet (Magic weapon)
- Added the Abyssal Mage

(2/26/2020)
- Fixed Moss Stinger
- Renamed Moss Stinger to Mossy Stinger
- Added Molten Impaler
- Extended Mossy Stinger's range
- Added Ancient Partisan
- Shrank sprites
- Added Dark Lance recipe

(2/25/2020)
- Added King's Klobberer
- Nerfed Prodding Rod
- Added Corrupted Halberd
- Added Bloody Naginata
- Adjusted some stuff

(2/24/2020)
- Added Prodding Rod

(2/23/2020)
- Added The Obstructer
- Updated Manu's Hoodie's sprite

(2/21/2020)
- Removed Game Crasher

(2/20/2020)
- Added Game Breaker
- Added Game Crasher
- They don't actually do anything

- Added Manu's Hoodie
- Recipe: 12 silk at a loom

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
(WIP) Umbra Lux

https://mirror.sgkoi.dev/direct/UmbraLux.png
Download v0.1.3.6 (147.6 KB)

Exitium

(WIP) This mod adds various items, armors and npcs throughout the progression of the game!

Changelog:

*Version 0.1.3.6:

Added The Necronomicon


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Calamity Loot Swap

https://i.imgur.com/82bPrPD.png
Download v1.6.1 (151.8 KB)

Potato Person and YuH

Lets you switch between drops from Calamity bosses using new "Manipulator" items

Notes:
- Manipulators have a 100% drop rate from most bosses
- You can craft the Manipulators with the boss' ""expert"" drop
- This mod will implode without Calamity on
- Profaned Guardians and Eidolon Wyrm don't have items as they do not have any alternate drops with the same drop rate.
- There's also a Psychotic Amulet drop because farming that item sucks

1.6.1: Replaced Astral Bulwark with Hide of Deus since it was removed
1.6: Removed Rogue-Melee variant recipes. Removed Ball o' Fugu, Halibut, and Rare Elemental Bottle recipes. Cryo Manip now has Cryonic Bars instead of frigid. Added CV, SCal, and Draedon Manips. Fixed all rarities. Cosmic Anvil is now used for DoG and Yharon Manips instead of Draedon's Forge. Astrum Deus, Leviathan, and Slime God drop fixes. DoG manip recipe fix.
1.5.1: Leonid recipe removed, its obtainable now
1.5: New Aureus weapons, Gastric Belcher, Final Dawn
Manipulators now drop from bags
Yharon manipulator now obtainable
1.4.2: Slight icon edit
1.4.1: Dragonfolly rename

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Celestial Infernal Mod

https://mirror.sgkoi.dev/direct/CelestialInfernalMod.png
Download v0.6.0.1 (5.9 MB)

Andrzinho15


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Bismuth Mod (Skills, Quests, Towns!)

https://i.imgur.com/Bquw2hP.png
Download v1.0.4.2 (8.4 MB)

Kazzinak, Bassalt, Rekst…


Hello, my dear friend! You must be searching for new terraria mods with original content? Here you can read about new modification with a lot of new game mechanics.

So what is Bismuth Mod?
Bismuth Mod is a TML global modification based on old 1.0.2 version. We spent about two years for development of this global update and now our team is ready to present it to you.

Content
● 400+ new items
● 49 new NPCs
● 4 new bosses
● 120+ new tiles
● RPG-styled system (146 skills, 5 classes)
● Two playable races - naga and vampire
● 8 new incredible structures, two of them are massive cities
● New biome - swamp
● New event - orcish invasion
● Dice mini-game
● Поддержка русского языка
And a lot of other original content



Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Spectral Awoken

https://mirror.sgkoi.dev/direct/SpectralAwoken.png
Download v0.7.9.14 (2.9 MB)

NineCreators


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Orchid Mod

https://i.imgur.com/ez5AhDu.png
Download v1.3.0.9 (2.8 MB)

Verveine, S-Pladison

v1.3.0.8 : Balance and QoL patch.

The Orchid Mod aims to add content to the game in polished and refreshing ways.
You will not find the usual vanilla class items load here, most of Orchid content is, and will be based on
new classes, with unique and complex mechanics, and new interesting biomes/structures to explore.

Orchid's content is heavily inspired, and tries to respect vanilla guidelines as much as possible.
Thus, the mod is balanced around the main game, nothing should overpower it, and the classes
should blend in as much as possible with the main ones.

It adds :
- 3 new classes : The Gambler, Alchemist and Shaman.
While Gambler and Alchemist classes only have pre-hardmode content, the shaman class is implemented through the whole game !

- A lot of Thorium Mod cross-content (for the shaman class, with more to come for the other two).

- A new complex structure : The mineshaft, found roughly in the center of the map, allowing for a smoother start in the game.

The full changelog for this update is available either on discord or on the forum page !
Please, take a minute to report the oddities you may encounter :)

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Shortsword Overhaul
Download v1.0.1 (8.7 KB)

Adam Turquoise


Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Idglib
Download v3.15 (161.3 KB)

IDGCaptainRussia

This is library of functions for use in my mods. (Ophioid, and SGAmod, check em out!)
If you use cheat sheet, this mod adds some dev weapons that modders may find handy, if you just want to mess around with the debuffs of this mod.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Summoners Association

https://i.imgur.com/EylRlwQ.png
Download v0.4.7.1 (160.5 KB)

jopojelly, direwolf420

This mod aims to fix a few grievances with summons and flesh out Summoner to be a fully developed class. This vision is of a summoner who has their hands full buffing and controlling minions and has little time for other weapons.

Includes 6 items:

Summoners Association Card - Displays summoner-related information
Minion Control Rod - Teleport your minions, select an enemy or spawn a reticle as a target
Blood Talisman - Sacrifice your own abilities to buff your minions at the cursor
Minion Selection Book - Allows summoning any minion from the inventory
Minion History Book - Allows summoning a set of minions from the inventory with one click
Automatic Minion History Book - Upgraded Minion History Book that summons a minion set automatically after respawn

Contains two configs: 'Server Config' contains settings related to the reticle from Minion Control Rod, while 'Client Config' contains settings related to the UI

If you experience issues with Minion Control Rods' reticle feature, let us know on the homepage; You can continue using this mod by disabling the feature in the 'Server Config'

Changelog:
v0.4.7.1:
* Fix Minion Control Rod reticle feature bug on "tml 64 bit"

v0.4.7:
* Add 1 new mod.Call (See the github)

v0.4.6:
* Add 1 new mod.Call (See the github)


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Calamity Malice Drops without Malice Mode

https://i.imgur.com/51PH7vL.png
Download v1.1 (27.2 KB)

IDGCaptainRussia

This makes, well, makes Malice mode drops, drop from enemies without having to have Malice mode enabled, it does nothing when Malice mode is enabled of course

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Calamity Lab Crash Fix
Download v1.0 (10.5 KB)

Dominic K


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Fargo's Enemy Modifiers

https://i.imgur.com/5ldiFh9.png
Download v0.1.1 (122.1 KB)

Fargowilta

Adds a variety of Modifiers for Enemies. Currently 35 of them
Percent chance is configurable, starting at 25%
You can blacklist specific modifiers if you don't want to see them
You can blacklist specific enemies from ever getting modifiers

RELEASE - V 0.1

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Better Expert mode
Download v2.3 (139.9 KB)

Daiyousei

Fixes and tweaks expert mode

Changes may include:
-Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs)
-Nerfs(Really annoying mobs such as bats and worms)
-New attacks(demon eyes, fighter AIs, bosses, etc.)
-Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.)
-Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.)
-New expert drops

If you use this mod in normal mode, only the nerfs take effect

Some changes will be moved to master mode once TMod 1.4 arrives

Mod is not intended to be used with other mods that adds their own difficulty

Changelogs:

v2.3:
-Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount)
-Made some improvements to Golem and Skeletron prime
-Fixed prime cannon firing bombs and rockets at the same time
-Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit

v2.2:
-Added Telegraphs to cultist's Solar Sword attack
-Made some optimizations
-Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them
-Fixed Seeker droid triggering when taking a hit but not taking damage
-Twins' eyebolts can now be destroyed
-Gave biome mimics expert drops

v2.1:
-Worm remote now increases your max sentries by 3
-Made some improvements to Lunatic Cultist (again...)
-Fixed Harvest scythes not getting melee boosts
-Made some slight nerfs to some enemies
-Clowns will now spawn chattering teeth bomb like in 1.4
-Added a Plantera summoning item

v2.0:
-Added an expert mode toggle(Obtainable from your local demon altar)
-Fixed some projectiles having abnormally large hitboxes
-Made visual improvements to some projectiles
-Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor
-Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam
-Minions will restore less flight when dragon talon is equipped
-Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability
-Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it
-World feeders no longer fire cursed flames while buried
-Nerfed world feeder's expert attack
-Made some improvements to fighter AIs
-Made some improvements to projectile fighter AIs
-Made some improvements to demon eye AIs

v1.9:
-Gave nymph an expert mode drop
-Made AI improvements to twins' eyebolts, they now home the way I want them to
-Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity

v1.8:
-Added mod config(All are server sided and requires a restart to be changed properly)
-Twins' eyebolts now home properly in multiplayer(FINALLY!)
-Made major optimizations to lunatic cultist as it sometimes causes lag
-Made minor changes to some attacks
-Tweaked cultist again(removed/replaced attacks that were buggy/don't fit)
-Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast
-Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash")
-Buffed ice golem expert drop's attack speed
-Removed spazmatism's projectile buffs
-Destroyer lasers no longer go through tiles

v1.7:
-Gave Mothron an expert mode drop
-Resprited turret attachment, now also has an equip texture(player's back)
-Resprited seeker droid
-Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away)
-Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire
-Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes
-Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty
-Turret attachment now supports pickaxes

v1.6:
-Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes)
>For non vanilla classes, it just fires a big, blue missile every 5 attacks
>For melee, it fires a volley of red missiles every 4 attacks
>For ranger, it fires 2 bouncy grenades(similarly to grenade launcher)
>For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is)
>For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Polarities Mod Music

https://i.imgur.com/qzZrVqS.png
Download v0.1.6 (30.5 MB)

turingcomplete30

Music for the Polarities Mod.

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
More Endless Ammo+

https://i.imgur.com/ewdezqA.png
Download v5.0.2 (84.3 KB)

BING

Endless Ammo+ adds endless pouches/quivers so you dont have to carry stacks of ammo on you at all times.

This mod currently adds:
-Endless pouches for all vanilla bullets
-Endless quivers for all vanilla arrows
-Endless packs for all vanilla darts
-Endless silos for all vanilla rockets
-Every ammo that can do damage




Release 1.0.0
-Added most endless musket pouches

Release 1.1.0
-Added luminite and venom endless pouches

Release 1.1.1
-Fixed the silver pouch shooting ichor arrows bug

Release 1.2.0
-Added the sun crystal but unobtainable and has no use

Release 1.2.1
-Fixed the sun crystal tile

Release 2.0.0
-Added all endless quivers

Release 2.0.1
-Fixed the flaming arrows working as an enemy arrow

Release 2.0.2
-Endless luminite quiver and pouch now require an ancient manipulator

Release 2.1.0
-Added a recipe to the sun crystal
-All hardmode pouches and quivers now require the sun crystal to craft

Release 2.1.1
-The sun crystal now requires souls from every mechanical boss

Release 2.1.2
-Sun crystal now acts as a crystal ball too

Release 2.1.3
-Changed the sun crystal display name

Release 2.2.0
-Raised the torch stack limit to 999

Release 2.2.1
-Raised the stack limit of other torches to 999

Release 3.0.0
-Added all endless dart packs

Release 3.0.1
-Fixed the ichor dart pack sprite

Release 4.0.0
-Added all endless rocket silos

Release 5.0.0
-Added endless nail
-Added endless snowballs
-Added endless flares
-Added bottomless ale
-Added endless stake
-Added endless explosive jack `o lanterns
-Added endless candy corn
-Added endless stynger bolt
-Added endless bone
-Added endless coin
-Added endless seed
-Added endless sand
-Added endless gel
-Added endless fallen star

Release 5.0.1
-Fixed endless fallen stars being ammo for flamethrower
-Fixed endless gel offsetting the flames

Release 5.0.2
-Fixed endless fallen stars acting weird

Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Block Swap
Download v1.0.9 (31.6 KB)

Tyfyter

This mod adds 1.4's block swap mechanic (mostly) as it functions in 1.4.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
All or Nothing
Download v0.0.2.1 (41.5 KB)

Sakura Nishimoto & Frien…

Current Version: v0.0.2.1

All or Nothing adds:
+13 Items
+1 Ore
+3 Tiles

Changelog:

-0.0.2.1: Some Changes (11/25/2020)
Changed: Ryaheem's Estoc
Changed: Molten Estoc
Added: Forest Eater

-0.0.2: Minor Update (11/25/2020)
Added: Ancient Parts
Added: Connecter
Removed: Ancient Bar (Ancient Manipulator Recipe)
Changed: Ancient Bar (Mythril Anvil Recipe)
Added: Molten Estoc

-0.0.1.1: Quick Little Fix (11/25/2020)
Changed: Authors

-0.0.1: The Start of A Brand New Mod (11/25/2020)
Mod Creation

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
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