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No More Potion Sickness/Mana Sickness

https://i.imgur.com/tgFGWy0.png
Download v1.1.1 (6.4 KB)

Steviegt6 (convicted tom…

Github
https://github.com/Steviegt6/
===========================================
Website
https://steviegt6.github.io/
===========================================

v1.1.0
- Actually made the mod freaking work, but this time it supports healing potions."> Get rid of the mana and potion sickness debuffs. (Slightly configurable)

===========================================
Github
https://github.com/Steviegt6/
===========================================
Website
https://steviegt6.github.io/
===========================================

v1.1.0
- Actually made the mod freaking work, but this time it supports healing potions.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Necromancy

https://i.imgur.com/J5wAN1r.png
Download v0.1.3 (988.7 KB)

sleurk

Note: this is a very early version of this mod. It is bound to be very unbalanced. You can help me fix it by sharing your thoughts on the discord: http://discord.gg/eBKT8NC
Note: there's going to be a lot of bugs in multiplayer especially. Singleplayer will be more stable and playable, but hopefully I can fix multiplayer bugs eventually too. Report them on the discord when you encounter them.

Necromancy adds a new weapon class to the game!
Instead of harnessing the power of mana, Necromancers utilize the energy of life force.
A Necromancer can act as a tank, a damage-dealer, or a support, depending on your equipment.
New weapons deal necrotic damage, and they come in several types, based on the original 5 classes:

This mod also features integration with Thorium, including extra equipment from strange plating, the Fallen Beholder, the Strider, the Lich, Abyssion, and the Ragnar�k, as well as necrotic radiant and symphonic weapons!

Bonuses to necrotic damage are not specific to a subtype, so you can specialize into only this one class while still having a large variety of playstyles.

Some more specific information on this mod is on the Github wiki: https://github.com/sleurk/Necromancy/wiki

Every part of this mod is open-source, so if you're making your own mod and are wondering how to go about making a weapon class, or otherwise want to see how something in here is made, feel free to take a look!
Github: https://github.com/sleurk/Necromancy
Alternatively, you can use tModReader to unpack the .tmod file. Google can help you if you don't know what that means.

Credit to Thorium for the basis of necrotic radiant/symphonic weapons.
Credit for quite a bit of content of this mod (sprites, some items) goes to Crypt of the NecroDancer by Brace Yourself Games.
Credit for a little bit of content of this mod goes to Overwatch by Blizzard Entertainment.
(Something something imitation is the sincerest form of flattery. These are cool things that I like. I

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Multidimension Mod

https://i.imgur.com/249EXkz.png
Download v0.6.1.4 (4.5 MB)

Dorira

The Multidimension Mod is a small content mod rn but will grow bigger as I gain experience and team members.

Dimensions arent included yet but there are several planned that will be implemented in the future.
Just telling you so you arent confused by the mods name, the mod is just named after a personal project.

The mod currently adds:

- 75 Weapons
- 39 Accessories
- 1 Armor Set
- 13 Placeable furniture items
- 12 Potions
- 2 Pets
- 6 Vanity Items
- 11 Enemies
- 1 Boss
- 1 Town NPC
- 1 unfisnished biome
- Boss Souls acting as lore items, can be crafted into boss soul weapons.
- Some changes to vanilla enemy lootpools and recipes for normally not craftable items.
- A transmutation system, allowing the player to convert materials into their counterpart or even awakening a items hidden power.

I'm not really the best coder and have some bigger planned content,
so if you are a coder, spriter or musician and you are interested in my work and want to help me, join my discord server
Or just do it for news ig, lol.

Developer:

Dorira owner/spriter/coder

megs coder

torra th spriting

Yhariel coder

DrVoodoo musician


Contributor:

RAZOR spriting

naka spriting

HybridDeath code/spriting

ZSolar1 For making the wiki logo

EggsBenedict ideas/spriting

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Celestial Gifts

https://i.imgur.com/eI9heaw.png
Download v1.1 (499 KB)

Salaro

Note that this mod is still a work in progress and will constantly be updated to include more features

Includes:
40+ New Items
5 Brand new buffs
12 New NPCs
And much more coming

If you're interested in supporting me in the development of this mod consider donating to my patreon with the link both in my discord and on the mod's wiki page.
Donating will help me continue making content that I love to make without worrying about ending up on the street cuz I'm a broke boy.
Thank you all so much for supporting my mod and helping me pass 30,000 downloads. Here's to 30,000 more!

Localizer Package
4 years ago tModLoader v0.11.7.6 Edit | Delete
Aura Class

https://i.imgur.com/3UxpC6K.png
Download v0.3.0 (504.9 KB)

TRYAGAIN211

The Aura Class is a new class that has the speciality of... crowd control!

This mod currently has 2 subclasses: Auras and Waves.

Auras will create a ring and damage enemies inside the ring and cannot knockback enemies...
While Waves are controlled Auras that only partially cover an area, but deal more damage and can knockback enemies.
Note: No waves are currently in the mod.

Another feature is decay rate and is for Auras and make the Aura deal less damage to enemies farther away from the center.

Credit to Beancicle II for the idea, NoHaxJustXmod for expanding it, and TRYAGAIN211 for turning this idea into reality.
Also thanks for Glitchz123 for adding the idea of an aura, Black Magic, somehow I love testing things with it!

Changelog:

v0.3.0 "Improve, Expand, and Decay":
Changed Auras:
• Will no longer deal damage to enemies outside the circle.
• Deals reduced damage to enemies through blocks, exception is the spectre aura coming in the next minor update.
• Auras no longer deal damage while the player using it is cursed or frozen, but still can be used, and dust will change accordingly.
• You can no longer use auras while Stoned/Petrified.
• Added decay rate, a feature that took months to figure out.

Added Items:
• Magnifying Glass
• Magmafying Glass
• The Irradiator
• The Corrosion
• Cobalt Aura
• Palladium Aura
• Mythril Aura
• Orichalcum Aura
• Adamantite Aura
• Titanium Aura
• Holy Radiance
• Toxifying Mist
• Chlorophyte Field
• Photosynthifying Glass
• Jungle Blossom
• Temple's Guard
• Shrimpy Bubble
• Hyperspace Aura
• Dark Energy Armor
• Moon Rock

Items Changes:
• Blood Gem has been renamed to Blood Orb.
• Added an ability to Waves of Fire.
• Added an ability to Night's Shroud.
• Added an ability to Blood Orb.
• Added an ability to Radar Device.
• Added an ability to Sonar Device.
• Buffed Sonar Device.
• Desert Sands now fires multiple sand balls and no longer shoots sand at enemies behind walls.
• Reworked The Bee Hive.
• Aura Range for all weapons has been changed.
• Nerfed Glow Armor's Crafting Recipe and defense.
• Buffed Glow Armor by making it increase aura damage.
• Nerfed Radar Device's Crafting Recipe.
• Buffed Wooden Aura.

Updated Sprites:
• Radar Device
• Sonar Device
• Night's Shroud
• Blood Orb
• Waves of Fire
• Black Magic
• Wooden Aura
• The Bee Hive
• Desert Sands
• Glow Armor
• Dark Energy Fragment
• Aura Emblem
• Luminous Powder
• The Mod's Icon

Bug Fixes:
• Fixed a bug where Luminous Powder would sometimes not convert jungle to mushroom.
• Fixed a bug where players could use multiple auras at once.
• Fixed a bug where auras could not inflict critical hits.

Misc:
• Removed Test Aura.
• Desert Sands's Sand Ball now comes in many different visual variants.
• Removed a few prefixes but added the some more.
• Luminous Powder will now convert some enemies to their mushroom counterparts.
• Soil Aura no longer appears unless Joost Mod is loaded.
• The Dark Energy Fragment is now obtainable.
• Increased Desert Sands drop rate.
• A lot of items now have a glowmask.
• All items now have a sell price.
• Black Magic can now be obtained from golden lock boxes.
• Doubled drop rate of Aura Class items from bosses.
• Many items that increased crit chance now supports aura class crit, including buffs.
• Added support to another language, simplified chinese. (Translations were created through google translate, so some translations may be rough)
• The dungeon now generates 2 chests both containing black magic instead of placing black magic in a chest already containing a weapon.
• Glow Armor now glows, glowing brighter the more pieces of the set you have equipped.
• The Bee Hive's item and projectile sprite changes during halloween season. (Use something like fargo's mod config to change it at anytime).
• Added a crafting recipe for all tombstones.

v0.2.0.3:
Added Soil Aura. (Enable Joost Mod to craft)
Aura Emblem can be used to craft the Avenger Emblem.
Aura radius indicator is now a perfect circle.

v0.2.0.2:
Fixed Dust. (They were despawning too fast)

v0.2.0.1: (Sorry, I am somehow bad at starting with v0.0.0.1)
Added Radar Device.
Added Sonar Device.
Added Glow Armor.
Added Luminous Powder.
Nerfed the Sand Ball from Desert Sands.
Auras can now get bigger through the use of accessories or armor.
Aura radius is now much more clear.
Fixed the Gold Aura creating Tungsten dust instead of Gold dust.
Fixed the Aura Emblem dropping directly from the Wall of Flesh in Expert Mode. (This could allow you to get 2 Aura Emblems)
Icon now works.

v0.2:
Added Aura Emblem.
Added a Aura for each of the basic ores.
Added a icon.

v0.1:
Released.

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
More Dialogue
Download v0.2 (11 KB)

Graydee

Do your town NPCs feel a little soulless with their same dialogue over and over? Well, this mod adds over 100 new lines of dialogue to various NPCs, for various situations, to hopefully make them feel a little more "alive"

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Jump Start

https://i.imgur.com/3Oqaovw.png
Download v0.1.3.1 (523.2 KB)

Sabenator

JumpStart is a mod in progress intended to make the game a little bit less tedious and annoying

Currently it adds:

-A starter bag, now with a slightly better sprite

-Calamity support for imkSushisMod loot swap tokens, ALL BOSSES

-Spirit Mod support for imkSushisMod loot swap tokens, ALL BOSSES

-Redemption Mod support for imkSushisMod loot swap tokens, ALL BOSSES

-Shadows Of Abaddon support for imkSushisMod loot swap tokens, ALL BOSSES

-Thorium support for imkSushisMod loot swap tokens, ALL BOSSES

-Ultranium support for imkSushisMod loot swap tokens, ALL BOSSES

-Some Pre-Hardmode bosses drop Magic Storage components

-Some Pre-Hardmode bosses drop Gem bags.

-Hey Mick, hows it going with adding recipes? Now do you understand what I meant by spell checking? My favorite mispelling was "InfectousJavelin" in Redemption mod. Took me a while to notice that!

Planned Features:

-More loot Swapping recipes for: Elements awoken, Ancients Awakened, Ultranium, etc (probably in this order)

-The ability to craft bars down into lower tiers from previous game stages (ex. Cosmolite -> Chlorophyte)

-maybe a few QoL NPCs

-What ever I feel like.

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
More Spell Books

https://mirror.sgkoi.dev/direct/TerrariaExtra.png
Download v0.4.0 (57.8 KB)

BBackx


Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Calamity Weapon Randomizer
Download v1.4.0.0 (55.3 KB)

HamburgerBoi

Calamity Weapon Randomizer is a weapon randomizer mod made for Calamity.
It does exactly what Weapon Randomizer mod does but every single calamity weapon is now on the list.
Pre hardmode weapons, Hardmode and Post-Moonlord weapons are seperated into 3 catagories to prevent tier breaking.
To prevent confusion, all weapons with rogue counterpart will only have the melee one(except elemental disk)
All weapons in the first hotbar slot is unconsumable, even weapons that are supposed to be consumable(so you don't throw your weapon away)

1.0 - mod introduced
1.1 - added all missing items
1.2 - slightly altered the timer + random item system to prevent lag when reading the huge item list
1.3 - changed the list to not have bot hrogue and melee weapon counterparts to prevent code confusion
1.3.1 - changed text color
1.3.2.1 - changed elem disk to only have the rogue version
1.3.2.2 - changed vanilla weapons that are post ml from hardmode list to post ml list
1.3.3 - fixed revives stopping the timer
1.3.4 - fixed several weapons being in the wrong place
1.3.4.1 - added in some command usage tip when you load in the world
1.4 - updated mod to match with calamity 1.5

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
1.4 Features/QoL/Mechanics
Download v1.0 (5.5 KB)

GoodPro712

1.4 Features/QoL/Mechanics is a mod pack mod that mod references the current 1.4 feature, mechanic, or QoL mods.

This currently includes:
Smart Doors
Use Control to Quick Trash

Localizer Package
4 years ago tModLoader v0.11.7.4 Edit | Delete
Yet Another Recipes Mod
Download v1.2 (2.8 KB)

Al Fahrel

This is yet another mod that adds crafting recipes to Vanilla Terraria items.
At the moment, this simply has:

Bone Pickaxe
Frog Leg
Balloon Pufferfish
Tsunami in a Bottle
Magic Lantern
Broken Hero Sword

Post-Moon Lord faster recipes:
Terra Blade
Ankh Shield

Localizer Package
6 years ago tModLoader v0.10.1.3 Edit | Delete
Terrarchitect

https://i.imgur.com/o5SCoL5.png
Download v1.3 (1.1 MB)

Gurgle_Nurgle, silent_pt…

Terrarchitect is a furniture / build mod that adds a wide variety of custom-made, high-quality decorational items and blocks to Terraria! It also aims to make some previously ubobtainable or unplacable vanilla items available.

Whether you're a dedicated builder who wants to add more detail to his creations our you're more interested in the game's progression but still want your base to look good, this mod has something for everybody.

All new items are craftable at the newly added crafting station, the "Terrarchitect Catalogue", or can be bought from various NPCs.
We highly recommend installing DRKV’s mod “Shop Expander” to avoid overflowing the inventories of the NPCs.

We want to add more content in the future, so stay tuned!

A "cheat sheet" containing all items and how to craft or find them is available through Terrarchitect's thread on the Terraria Community Forums.
To keep up with the development process, feel free to join our subreddit r/Terrarchitect.

-----------------------------------

Spritework by Gurgle_Nurgle
Coding by silent_ptr and Zandberg

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
New Mythical Items Plus

https://i.imgur.com/z18oIQg.png
Download v0.104 (3.7 MB)

Skeletony

NMIP (New Mythical Items Plus) adds a whole bunch of mythical items that makes vanilla Terraria a lot more fun, difficult and challenging. (Not really at this stage though)

- 1 New boss
- A whole lot of new items
- New enemeies
- And more!

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Paladin Armor

https://i.imgur.com/0ILixU4.png
Download v1.2 (24 KB)

Troy Star

The Paladin Armor mod adds new meaning to the late game dungon for melee users as well as new armor for my all time favorite class, The Tank. By killing Paladins you can take the resiliance they once had and turn it into a weapon against them. Although with less defence than the Beetle armor it more than makes up for it with its intense regeneration.

--Curent Additions--
+1 Armor Set
+2 Swords
+1 Material
+1 Pet
+1 Buff
+1 Pet Summoning Item

--Credits--
Troy Star
Thorium (I used the fallen paladin armor for inspiration)

--Versions--
1.0
-Added Paladin Sword
-Added True Paladin Sword
-Added Paladin Armor Set
-Added Holy Essence

1.1
-Damage Balances
--Raised melee damage of Paladin Sword and True Paladin Sword
-Changed Beetle Shell recipe group name
-Changed Holy Essence rarity

1.2
-Added Baby Paladin
--Added Golden Rattle
--Added Baby Paladin Buff

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Cave Story

https://i.imgur.com/47v8fQ1.png
Download v0.4 (216.6 KB)

jopojelly; Vetpetmon; et…

This mod includes 2 NPCs, 5 weapons (4 of which are upgradable at the moment), 1 mount, and 1 wing brought over from Cave Story, a popular indie game.

Weapons: Polar Star, Bubbline, Fireball, Machine Gun, Nemesis
Mount: Curly Brace
Wings: Booster v0.8
NPCs: Green Critter, Red Bat

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Jimmy's Arsenal

https://i.imgur.com/695loHx.png
Download v1.1.9 (2.6 MB)

St. Jimmy

1.1.9 Changelog:
- Added a config option to enable or disable the vanilla buffs.
- Adjusted vanilla buffs as to not override any changes Calamity makes.
- Adjusted sell prices of a lot of items.
- Adjusted drop chances of M1919 Shorty and SCAR.
- Increased total defence of Pearlwood Armor to 26, movement speed bonus to 20%
- Reduced buy prices of Lewis Gun, SMG, and Tankgewehr.

Note: I will likely stop updating this mod to work on a similar but new project. Some content will be carried over.

Adds a bunch of new weapons to supplement progression as well as some buffs to vanilla gear.
Vanilla gear buffs can be toggled with the config.

Buffs:
- Hardmode metal repeaters and the Hallowed Repeater have their damage increased by 25%
- Hardmode metal axes have their damage doubled
- Pre-Hardmode metal swords have their damage and size increased, with Gold and Platinum broadswords as well as all shortswords given auto-swing
- Chlorophyte swords, shotbow, axe, hammer, drill, and pickaxe buffed
- Starfury, Flintlock, Brand of the Inferno, Flying Dragon, Phantom Phoenix, and Muramasa buffed
- Flamethrower and Elf Melter buffed
- All of the weapon buffs above will not override any changes Calamity will make
- Pearlwood armor significantly buffed, gives increased life regen, max health, and max mana

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Calamity - DoG Nonstop Music Box

https://i.imgur.com/v1XLW0i.png
Download v1.0 (18.5 MB)

Sans Me

No, this mod is not official.
Adds a craftable music box that plays DM Dokuro's 'Devourer of Gods Nonstop Mix', which is essentially a fancy mashup of all of the DoG themes.
This mod requires 'Calamity Mod Music' to function. Simply take the three Sentinels' music boxes and combine them with The DoG's two music boxes to create this one.


All credit goes to the Calamity Devs and DM Dokuro himself, all I did was tweak some sprites.

Changelog:
0.1 - It doesn't work.
0.2 - Made it work.
1.0 - Made it officially require the Calamity Music Mod.

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Spooky Terraria (Including Slender!)

https://i.imgur.com/aPs2T36.png
Download v0.6.1 (48.1 MB)

Ryan

IT IS HIGHLY RECOMMENDED YOU
USE THIS MOD WITH BETTERMECHANICS,
A MOD ON THE MOD BROWSER THAT I MADE!

First of all, this was inspired by Slenderman: the 8 pages.

BE SURE TO CREATE A NEW CHARACTER WITH THIS MOD ENABLED FIRST.

WHEN ENTERING GAMES, YOU
CAN DOWNLOAD VARIOUS THINGS
FROM THE MAIN MENU NOW

In this mod, your world gets a whole lot darker and creepier, along with a new NPC, the Stalker.

Be aware that the stalker will only appear in world-generated maps. If you are playing any slender map (One made as of now), it will not appear.

The stalker is a high stealth creature who can attack you when you least expect it, so be sure to use your flashlight accordingly.
The one way you will know the Stalker is near you is a heartbeat. Your heartbeat links to the Stalker. The faster your heartbeat gets, the closer you are.
Another thing: Heartrate is now an important factor in the mod.
If your heartrate goes above 240, you die.

This mod adds pages and slenderman too!

Some extra spooky things like ambience have been added!
In the forest you can hear crickets, owls, and eerie winds.

At the ocean, you can hear crashing waves, which are loud.

In the snow, you can hear faint snowfall.

A NOTE TO ALL: This is intended for SINGLE PLAYER GAMEPLAY.
There are no plans to make this multiplayer compatible, and as a result, I have prevented ALL loading into MP servers.

Have fun, and good luck!

"> Hello and welcome to Spooky Terraria!

This is the first ever mod to try and make Terraria spooky, if not scary

IT IS HIGHLY RECOMMENDED YOU
USE THIS MOD WITH BETTERMECHANICS,
A MOD ON THE MOD BROWSER THAT I MADE!

First of all, this was inspired by Slenderman: the 8 pages.

BE SURE TO CREATE A NEW CHARACTER WITH THIS MOD ENABLED FIRST.

WHEN ENTERING GAMES, YOU
CAN DOWNLOAD VARIOUS THINGS
FROM THE MAIN MENU NOW

In this mod, your world gets a whole lot darker and creepier, along with a new NPC, the Stalker.

Be aware that the stalker will only appear in world-generated maps. If you are playing any slender map (One made as of now), it will not appear.

The stalker is a high stealth creature who can attack you when you least expect it, so be sure to use your flashlight accordingly.
The one way you will know the Stalker is near you is a heartbeat. Your heartbeat links to the Stalker. The faster your heartbeat gets, the closer you are.
Another thing: Heartrate is now an important factor in the mod.
If your heartrate goes above 240, you die.

This mod adds pages and slenderman too!

Some extra spooky things like ambience have been added!
In the forest you can hear crickets, owls, and eerie winds.

At the ocean, you can hear crashing waves, which are loud.

In the snow, you can hear faint snowfall.

A NOTE TO ALL: This is intended for SINGLE PLAYER GAMEPLAY.
There are no plans to make this multiplayer compatible, and as a result, I have prevented ALL loading into MP servers.

Have fun, and good luck!


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Naruto Mod (Ninja's Quests)
Download v0.96 (496.1 KB)

DominatoryPrograms

Naruto Mod (Ninja's Quests) :
Want see something added or bug fixed Comment on a video on youtube (DominatoryPrograms)
Made By : Ragz10/DominatroyPrograms
State: W>I>P
GitHub: https://github.com/DominatoryPrograms/NinjaQuest
Dont Right Click to undo any Buffs From This Mod
Alot to add and change and do!
(All Changelog Info at Github!)
Started Working ON Mod Again so look forward to weekly or bi-weekly updates!

Version 0.9:
Whats New:
*Properly Visual and text verification of MS and EMS
*Adjusted the drainage of Sharingan.(Tomoe 3 and EMS no longer drains.)
*Adjusted Chakra Recharge rate
*Added Some New Quests
*Added Substitution Jutsu

Version 0.85:

What's New:
*Sharingan
*Mangekyo Sharingan & EM Sharingan
*Byakugan (Buff)
Please Note : Sharingan & Byakugan is added as a Hotkey!
*Reduced Sharingan Awakening and Tomoe lvling Time!

Look forward to :
More Jutsus
More Download Special Items
Possible New Enemies

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
VamnKuma's Races

https://i.imgur.com/NCOXNti.png
Download v1.1 (109.4 KB)

VamnKuma

- Description -
This mod adds new races to MrPlague's Authentic Races.

- Races -
- Deer
- Bear
- Cacto

- Credits/Original Mod -
- MrPlague (spriter, animator, and coder)
- CrocWithShades (betatester)
- Dragons Tired (betatester)
- Blaquestone (gameplay balance)
- Fallout_Patriot (gameplay balance, betatester)"> - Description -
This mod adds new races to MrPlague's Authentic Races.

- Races -
- Deer
- Bear
- Cacto

- Credits/Original Mod -
- MrPlague (spriter, animator, and coder)
- CrocWithShades (betatester)
- Dragons Tired (betatester)
- Blaquestone (gameplay balance)
- Fallout_Patriot (gameplay balance, betatester)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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